Minn-based freelance writer, UXer and full-time technical trainer.
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I think [cell phones] are toxic, especially for kids… they don’t look at people when they talk to them and they don’t build empathy. You know, kids are mean, and it’s ’cause they’re trying it out. They look at a kid and they go, “You’re fat,” and then they see the kid’s face scrunch up and they go, “Oh, that doesn’t feel good to make a person do that.” But they got to start with doing the mean thing. But when they write “You’re fat,” then they just go, “Mmm, that was fun, I like that.”
explore-blog:

If you read one thing today, make it James Baldwin on the creative process and the artist’s responsibility to society.

explore-blog:

If you read one thing today, make it James Baldwin on the creative process and the artist’s responsibility to society.

Out beyond ideas of wrongdoing and rightdoing, there is a field. I’ll meet you there.

— Rumi

13 Questions Every Leader Should Think About (Often) →

That there is redemption to be found in an ecumenical nonexistence is an old idea…for some it is a cherished idea, like that of a peaceful afterlife or progress toward perfection in this life. The need for such ideas comes out of the fact that existence is a condition with no redeeming qualities. If this were not so, none would need cherished ideas like an ecumenical nonexistence , a peaceful afterlife, or progress toward perfection in this life.

— Thomas Ligotti

User experience is the responsibility of everyone in the team.

We don’t have a UX Team. If the problem with your service is that the servers are slow and the UX Team can’t change that, then they aren’t in control of the user experience and they shouldn’t be called the user experience team.

Words are as much the interface as design.

UK Government Digital Service

This matches absolutely with something that I have been thinking about recently - specifically that User Experience (UX) as a discipline (and project planning line item) is a very artificial classification, and that whilst it may be beneficial to have team members who are specifically employed as UX experts, the “User Experience” should be considered as a holistic element of any project which encompasses everything from the information architecture through the visual design and front-end code and out to the back-end service interactions.

UX is not just about drawing grey boxes for visual designers to colour in and describing user journeys for developers to build - every single facet of digital design and development is contributing in some part to the user experience.

Expect a slightly more well-formed post on this subject very soon…

(via andyhawkes)

(via andyhawkes)